During a recent press briefing held at the new Bellevue’s offices, Gabe Newell announced Valve is “back to making and shipping games”, as reported by The Game Awards’ host and producer, Geoff Keighley.
In doing so, Newell said that “future games will combine the development of software alongside hardware, similar to how Nintendo designs hardware systems to bring new gameplay ideas to life.”
This isn’t the first time the Steam maker makes similar announces. The founder stated Valve was doing triple-A single-player titles back in 2015, during a Reddit AMA with fans, and the engine Source 2 was announced on the same year at GDC.
Since then, the studio built and revealed its Hearthstone-like card game, Artifact, which is being developed together with the creator of Magic. Keighley had a chance to play it and said it’s going to be revolutionary for the genre.
According to TGA host, Artifact is “a collaboration with Magic creator Richard Garfield and set in DOTA universe. 280 cards, 44 heroes, “three lanes” of gameplay and some adorable imps.”
Gabe said that future games will combine development of software alongside hardware, similar to how Nintendo designs hardware systems to bring new gameplay ideas to life.
— Geoff Keighley (@geoffkeighley) March 9, 2018
“I spent over an hour playing the game with the team — the three lanes of play add another whole layer of strategy, you have to take down towers in 2 out of 3 to achieve victory. An incredible amount of depth already.”
The game is launching this year, Keighley said, while adding that a tablet release is slated for 2019. Interestingly, he added the game doesn’t feature a single-player campaign, so it’s not like Newell was talking about it when hinting at new solo experiences coming from Valve.
Here are some of the first images of Artifact – a collaboration with Magic creator Richard Garfield and set in DOTA universe. 280 cards, 44 heroes, “three lanes” of gameplay and some adorable imps. pic.twitter.com/z1YIdlC4wA
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I spent over an hour playing the game with the team — the three lanes of play add another whole layer of strategy, you have to take down towers in 2 out of 3 to achieve victory. An incredible amount of depth already.